Arc rise fantasia review
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Kidding! But seriously, there's something to be said for comforting familiarity at times, and occasionally you might be in the mood to just sit down with something completely predictable and safe, that you can kind of just relax and hit buttons for awhile. That's not going to bother everybody though, and ultimately it comes down to a matter of taste %26ndash that is, whether you have any or not. But it couldn't be more generic if it tried. The battle system works well enough, the story is comprehensible, and the graphics are actually quite pretty, FAWG (for a Wii game).
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The misstep of the Tactics system can't be counted as too much of a negative though since it's completely optional and easy to ignore (and we do recommend ignoring it).Īrc Rise Fantasia is one of those games that doesn't do a whole lot wrong, but doesn't do a whole lot right either. Either way, it seems like a useless feature because anyone who doesn't want to actually play the turn-based battles themselves probably shouldn't be playing this game in the first place. let the AI decide what to do) they might do something "silly," which sounds like the tutorial is actually warning you against using it and admitting that the AI is bad. The Tactics tutorial even warns that if you let the characters act for themselves (i.e. It's a really bizarre feature for an RPG to have, because when you opt to use Tactics you completely remove yourself from the battle altogether and merely watch it play out. Hybrid tactics systems where you select behavioral presets for teammates have worked well in other RPGs (Star Ocean, Tales of Vesperia, FFXIII), but those battle systems employ a mix of tactical AI management and hands-on decision making, whereas Arc Rise Fantasia only gives you an either-or option %26ndash either play the turn based battles yourself, or have the AI do it for you. It just doesn’t measure up, but this review is not a comparison to other games as much as it is a critique on the game itself, as any review should be.
ARC RISE FANTASIA REVIEW FULL
If you choose to use the Tactics option at any point, AI completely takes over for your party for one full turn based on a handful of broad behavior presets like adaptive, attack only, etc. Playing Arc Rise Fantasia on the Wii after playing something on either of the other two consoles makes you realize just how severely underpowered the Wii is for a game like this. In addition to the normal turn-based battle option, there's also a "Tactics" option which has less to do with anything tactical and more to do with just letting AI take over your battles.